About Me

Since I was young, video games have been a huge part of my life. I spent most of my life playing them, but there came the point where I decided I wanted to start making them. I attended Moraine Valley Community College to learn what I could do to get on that track. After two years, and a lot of looking, I applied for Columbia College Chicago’s Game Design program and It’s been a dream ever since.

I’ve been designing games since 2017, participating in Game Jams at Columbia College Chicago, and DePaul University. My ability to design fair but difficult mechanics and ability to iterate quickly was very prevalent in those jams, securing win after win. In those jams, I’ve helped to keep us on schedule and design gameplay elements through the restrictions provided to us.

My verbal and written communication skills have also been useful tools for me in my time designing games. I also took an additional interest in studying User Experience. This has taught me how to overcome my nervousness when talking to people and really helped my ability to research.

Companies I’d like to work for include, but aren’t limited to; Bungie, Obsidian, and Bethesda.

My passions

  • I love music. There are few genres that I dislike, all of this culminating in a catalog that allows me to listen to whatever song matches my mood at the time.

  • I love to learn, my curiosity often gets the better of me. I’ll stop in the middle of whatever I’m doing just to research a topic I had just thought about or one that someone had brought up in conversation. Most of my family calls me human-google with all of the random facts I’ve gathered up.

  • As someone who has played video games for nearly my entire life, I don’t think I could ever stop playing them. They engross me in their worlds. Through the stories told, the sonnets sung, and the baddies bashed.

Why would you want to hire me?

I have over three years of customer and tech experience, providing IT support and customer service. I assess problems before making decisions to ensure resources and time are not wasted. Simultaneously, I move quickly when needed and make intelligent choices.

Last but not least, I am level-headed, and ego-less, have common sense and maintain my composure under pressure.

SkillS

  • Technology: I am not shy when it comes to learning new tech. Whether it be a new Windows or MacOS software to explore, a new programming language to learn or an entirely new software to get a grip of. Learning new, and advanced, technology has never been a problem for me. I am currently trying to learn more about Quality Assurance through FreeCodeCamp!

  • Communication: Throughout my working life; I’ve been an active listener in any meeting, I try to be quick and to the point, I try to empathize with my coworkers in whatever situation, and I always love to take constructive criticism.

  • Game Development: I’ve spent a good couple of years learning how to make games in Unity, this includes trying to learn every feature the editor has to offer, as well as trying to learn enough C# to make some games on my own. In addition to Unity, I’ve spent some time familiarizing myself with Unreal, while trying to reconstitute my knowledge of C++. I also spent a good amount of time building models in Maya, and designing UI in Adobe Photoshop and Illustrator.

Additional Accolades:
2020 Hokin Honors Nomination.
Presidents List; Columbia College Chicago.


For additional information see my LinkedIn and my Itch.io pages.